From bdedf6a6b22b6bd61147f98e20e0285f398d9779 Mon Sep 17 00:00:00 2001 From: Jaime Thomas Date: Sun, 11 Jan 2009 04:21:16 +0000 Subject: [PATCH] Some saner defaults. --- ecdb/trunk/TODO | 12 +++++++++--- ecdb/trunk/src/ecdb_burn.c | 3 +++ 2 files changed, 12 insertions(+), 3 deletions(-) diff --git a/ecdb/trunk/TODO b/ecdb/trunk/TODO index d9197cf..311105f 100644 --- a/ecdb/trunk/TODO +++ b/ecdb/trunk/TODO @@ -1,8 +1,14 @@ +NEW NAME! +Flourine +Einferno +Enflame + + +TODO +////////////////////////////////////////////////////////////////////////////// -> Detect if the media in a drive has changed and update the drive info using dbus. -> More graceful handling of errors -> ffmpeg as an alternative backend to gstreamer -TODO -////////////////////////////////////////////////////////////////////////////// -> finish interface -> more flexible typebuf -> more configuration options (speed and drive choice done) @@ -11,7 +17,7 @@ TODO -> figure out what to do about dnd, should it be consolidated into one system, how to handle internel, etc. -> don't load the sources all at one time (lots of memory consumed -- for my entire development tree containing 154256 files, ecdb uses 46mb) -> integrate exchange --> instead of always swallowing widgets, allow theme to specify on a widget-by-widget basis if it wants to emit signals from internal parts +-> instead of always swallowing widgets, allow theme to specify on a widget-by-widget basis if it wants to emit signals from internal parts (so, for example, the settings could be triggered by a small + in the corner, and expand from there) DONE ////////////////////////////////////////////////////////////////////////////// diff --git a/ecdb/trunk/src/ecdb_burn.c b/ecdb/trunk/src/ecdb_burn.c index 60ecdf1..a427838 100644 --- a/ecdb/trunk/src/ecdb_burn.c +++ b/ecdb/trunk/src/ecdb_burn.c @@ -51,6 +51,9 @@ ecdb_burn_project_init(Ecdb_Burn_Project *proj) proj->underrun_proof = TRUE; proj->opc = TRUE; proj->multi = TRUE; + proj->use_joliet = TRUE; + proj->use_rockridge = TRUE; + proj->iso_level = 3; return TRUE; }