341 lines
8.3 KiB
C
341 lines
8.3 KiB
C
/*
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* Copyright (c) 2007 Vreixo Formoso
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*
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* This file is part of the libisofs project; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation. See COPYING file for details.
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*/
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#include "util.h"
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#include "libisofs.h"
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#include <stdlib.h>
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#include <string.h>
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/*
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* Hash table implementation
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*/
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struct iso_hnode
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{
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void *key;
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void *data;
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/** next node for chaining */
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struct iso_hnode *next;
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};
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struct iso_htable
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{
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struct iso_hnode **table;
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size_t size; /**< number of items in table */
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size_t cap; /**< number of slots in table */
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hash_funtion_t hash;
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compare_function_t compare;
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};
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static
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struct iso_hnode *iso_hnode_new(void *key, void *data)
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{
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struct iso_hnode *node = malloc(sizeof(struct iso_hnode));
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if (node == NULL)
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return NULL;
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node->data = data;
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node->key = key;
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node->next = NULL;
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return node;
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}
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/**
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* Put an element in a Hash Table. The element will be identified by
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* the given key, that you should use to retrieve the element again.
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*
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* This function allow duplicates, i.e., two items with the same key. In those
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* cases, the value returned by iso_htable_get() is undefined. If you don't
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* want to allow duplicates, use iso_htable_put() instead;
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*
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* Both the key and data pointers will be stored internally, so you should
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* free the objects they point to. Use iso_htable_remove() to delete an
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* element from the table.
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*/
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int iso_htable_add(IsoHTable *table, void *key, void *data)
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{
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struct iso_hnode *node;
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struct iso_hnode *new;
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unsigned int hash;
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if (table == NULL || key == NULL) {
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return ISO_NULL_POINTER;
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}
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new = iso_hnode_new(key, data);
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if (new == NULL) {
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return ISO_OUT_OF_MEM;
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}
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hash = table->hash(key) % table->cap;
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node = table->table[hash];
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table->size++;
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new->next = node;
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table->table[hash] = new;
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return ISO_SUCCESS;
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}
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/**
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* Like iso_htable_add(), but this doesn't allow dulpicates.
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*
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* @return
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* 1 success, 0 if an item with the same key already exists, < 0 error
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*/
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int iso_htable_put(IsoHTable *table, void *key, void *data)
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{
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struct iso_hnode *node;
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struct iso_hnode *new;
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unsigned int hash;
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if (table == NULL || key == NULL) {
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return ISO_NULL_POINTER;
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}
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hash = table->hash(key) % table->cap;
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node = table->table[hash];
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while (node) {
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if (!table->compare(key, node->key)) {
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return 0;
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}
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node = node->next;
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}
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new = iso_hnode_new(key, data);
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if (new == NULL) {
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return ISO_OUT_OF_MEM;
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}
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table->size++;
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new->next = table->table[hash];
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table->table[hash] = new;
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return ISO_SUCCESS;
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}
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/**
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* Retrieve an element from the given table.
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*
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* @param table
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* Hash table
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* @param key
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* Key of the element that will be removed
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* @param data
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* Will be filled with the element found. Remains untouched if no
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* element with the given key is found.
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* @return
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* 1 if found, 0 if not, < 0 on error
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*/
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int iso_htable_get(IsoHTable *table, void *key, void **data)
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{
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struct iso_hnode *node;
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unsigned int hash;
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if (table == NULL || key == NULL) {
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return ISO_NULL_POINTER;
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}
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hash = table->hash(key) % table->cap;
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node = table->table[hash];
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while (node) {
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if (!table->compare(key, node->key)) {
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if (data) {
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*data = node->data;
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}
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return 1;
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}
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node = node->next;
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}
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return 0;
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}
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/**
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* Remove an item with the given key from the table. In tables that allow
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* duplicates, it is undefined the element that will be deleted.
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*
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* @param table
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* Hash table
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* @param key
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* Key of the element that will be removed
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* @param free_data
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* Function that will be called passing as parameters both the key and
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* the element that will be deleted. The user can use it to free the
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* element. You can pass NULL if you don't want to delete the item itself.
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* @return
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* 1 success, 0 no element exists with the given key, < 0 error
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*/
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int iso_htable_remove(IsoHTable *table, void *key, hfree_data_t free_data)
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{
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struct iso_hnode *node, *prev;
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unsigned int hash;
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if (table == NULL || key == NULL) {
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return ISO_NULL_POINTER;
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}
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hash = table->hash(key) % table->cap;
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node = table->table[hash];
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prev = NULL;
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while (node) {
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if (!table->compare(key, node->key)) {
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if (free_data)
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free_data(node->key, node->data);
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if (prev) {
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prev->next = node->next;
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} else {
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table->table[hash] = node->next;
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}
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free(node);
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table->size--;
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return 1;
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}
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prev = node;
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node = node->next;
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}
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return 0;
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}
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/**
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* Like remove, but instead of checking for key equality using the compare
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* function, it just compare the key pointers. If the table allows duplicates,
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* and you provide different keys (i.e. different pointers) to elements
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* with same key (i.e. same content), this function ensure the exact element
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* is removed.
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*
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* It has the problem that you must provide the same key pointer, and not just
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* a key whose contents are equal. Moreover, if you use the same key (same
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* pointer) to identify several objects, what of those are removed is
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* undefined.
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*
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* @param table
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* Hash table
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* @param key
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* Key of the element that will be removed
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* @param free_data
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* Function that will be called passing as parameters both the key and
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* the element that will be deleted. The user can use it to free the
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* element. You can pass NULL if you don't want to delete the item itself.
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* @return
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* 1 success, 0 no element exists with the given key, < 0 error
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*/
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int iso_htable_remove_ptr(IsoHTable *table, void *key, hfree_data_t free_data)
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{
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struct iso_hnode *node, *prev;
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unsigned int hash;
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if (table == NULL || key == NULL) {
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return ISO_NULL_POINTER;
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}
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hash = table->hash(key) % table->cap;
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node = table->table[hash];
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prev = NULL;
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while (node) {
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if (key == node->key) {
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if (free_data)
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free_data(node->key, node->data);
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if (prev) {
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prev->next = node->next;
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} else {
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table->table[hash] = node->next;
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}
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free(node);
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table->size--;
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return 1;
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}
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prev = node;
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node = node->next;
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}
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return 0;
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}
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/**
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* Hash function suitable for keys that are char strings.
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*/
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unsigned int iso_str_hash(const void *key)
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{
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int i, len;
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const char *p = key;
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unsigned int h = 2166136261u;
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len = strlen(p);
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for (i = 0; i < len; i++)
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h = (h * 16777619 ) ^ p[i];
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return h;
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}
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/**
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* Destroy the given hash table.
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*
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* Note that you're responsible to actually destroy the elements by providing
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* a valid free_data function. You can pass NULL if you only want to delete
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* the hash structure.
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*/
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void iso_htable_destroy(IsoHTable *table, hfree_data_t free_data)
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{
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size_t i;
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struct iso_hnode *node, *tmp;
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if (table == NULL) {
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return;
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}
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for (i = 0; i < table->cap; ++i) {
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node = table->table[i];
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while (node) {
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tmp = node->next;
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if (free_data)
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free_data(node->key, node->data);
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free(node);
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node = tmp;
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}
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}
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free(table->table);
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free(table);
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}
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/**
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* Create a new hash table.
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*
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* @param size
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* Number of slots in table.
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* @param hash
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* Function used to generate
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*/
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int iso_htable_create(size_t size, hash_funtion_t hash,
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compare_function_t compare, IsoHTable **table)
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{
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IsoHTable *t;
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if (table == NULL) {
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return ISO_OUT_OF_MEM;
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}
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t = malloc(sizeof(IsoHTable));
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if (t == NULL) {
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return ISO_OUT_OF_MEM;
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}
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t->table = calloc(size, sizeof(void*));
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if (t->table == NULL) {
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free(t);
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return ISO_OUT_OF_MEM;
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}
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t->cap = size;
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t->size = 0;
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t->hash = hash;
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t->compare = compare;
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*table = t;
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return ISO_SUCCESS;
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}
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