Add functions to remove nodes from a dir. Handle deletion of dirs
propertly.
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@ -23,6 +23,7 @@
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#define ISO_NODE_ALREADY_ADDED -50
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#define ISO_NODE_ALREADY_ADDED -50
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#define ISO_NODE_NAME_NOT_UNIQUE -51
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#define ISO_NODE_NAME_NOT_UNIQUE -51
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#define ISO_NODE_NOT_ADDED_TO_DIR -52
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#define ISO_FILE_ERROR -100
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#define ISO_FILE_ERROR -100
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#define ISO_FILE_ALREADY_OPENNED -101
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#define ISO_FILE_ALREADY_OPENNED -101
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@ -198,4 +198,29 @@ int iso_dir_iter_has_next(IsoDirIter *iter);
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*/
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*/
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void iso_dir_iter_free(IsoDirIter *iter);
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void iso_dir_iter_free(IsoDirIter *iter);
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/**
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* Removes a child from a directory.
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* The child is not freed, so you will become the owner of the node. Later
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* you can add the node to another dir (calling iso_dir_add_node), or free
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* it if you don't need it (with iso_node_unref).
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*
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* @return
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* 1 on success, < 0 error
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* Possible errors:
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* ISO_NULL_POINTER, if node is NULL
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* ISO_NODE_NOT_ADDED_TO_DIR, if node doesn't belong to a dir
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*/
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int iso_node_take(IsoNode *node);
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/**
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* Removes a child from a directory and free (unref) it.
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* If you want to keep the child alive, you need to iso_node_ref() it
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* before this call, but in that case iso_node_take() is a better
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* alternative.
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*
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* @return
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* 1 on success, < 0 error
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*/
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int iso_node_remove(IsoNode *node);
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#endif /*LIBISO_LIBISOFS_H_*/
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#endif /*LIBISO_LIBISOFS_H_*/
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79
src/node.c
79
src/node.c
@ -29,7 +29,21 @@ void iso_node_ref(IsoNode *node)
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void iso_node_unref(IsoNode *node)
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void iso_node_unref(IsoNode *node)
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{
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{
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if (--node->refcount == 0) {
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if (--node->refcount == 0) {
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/* TODO #00002 handle deletion of each kind of node */
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switch(node->type) {
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case LIBISO_DIR:
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{
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IsoNode *child = ((IsoDir*)node)->children;
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while (child != NULL) {
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IsoNode *tmp = child->next;
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iso_node_unref(child);
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child = tmp;
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}
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}
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break;
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default:
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/* TODO #00002 handle deletion of each kind of node */
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break;
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}
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free(node->name);
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free(node->name);
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free(node);
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free(node);
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}
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}
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@ -268,3 +282,66 @@ int iso_dir_iter_has_next(IsoDirIter *iter)
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}
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}
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return iter->pos == NULL ? 0 : 1;
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return iter->pos == NULL ? 0 : 1;
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}
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}
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static IsoNode**
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iso_dir_find_node(IsoDir *dir, IsoNode *node)
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{
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IsoNode **pos;
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pos = &(dir->children);
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while (*pos != NULL && *pos != node) {
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pos = &((*pos)->next);
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}
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return pos;
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}
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/**
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* Removes a child from a directory.
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* The child is not freed, so you will become the owner of the node. Later
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* you can add the node to another dir (calling iso_dir_add_node), or free
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* it if you don't need it (with iso_node_unref).
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*
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* @return
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* 1 on success, < 0 error
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*/
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int iso_node_take(IsoNode *node)
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{
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IsoNode **pos;
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IsoDir* dir;
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if (node == NULL) {
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return ISO_NULL_POINTER;
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}
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dir = node->parent;
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if (dir == NULL) {
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return ISO_NODE_NOT_ADDED_TO_DIR;
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}
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pos = iso_dir_find_node(dir, node);
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if (pos == NULL) {
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/* should never occur */
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return ISO_ERROR;
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}
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*pos = node->next;
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node->parent = NULL;
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node->next = NULL;
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dir->nchildren--;
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return ISO_SUCCESS;
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}
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/**
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* Removes a child from a directory and free (unref) it.
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* If you want to keep the child alive, you need to iso_node_ref() it
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* before this call, but in that case iso_node_take() is a better
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* alternative.
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*
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* @return
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* 1 on success, < 0 error
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*/
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int iso_node_remove(IsoNode *node)
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{
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int ret;
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ret = iso_node_take(node);
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if (ret == ISO_SUCCESS) {
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iso_node_unref(node);
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}
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return ret;
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}
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