More documentation for burn_source
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#define Cdrskin_timestamP "2007.10.03.112547"
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#define Cdrskin_timestamP "2007.10.03.115550"
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@ -319,29 +319,56 @@ struct burn_toc_entry
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/** Data source interface for tracks.
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This allows to use arbitrary program code as provider of track input data.
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Objects compliant to this interface are either provided by the application
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or by API calls of libburn. If provided by the application then the
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functions (*read), (*get_size), (*set_size), (*free_data) MUST be
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implemented by the application and attached to the object at creation time.
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Function (*read_sub) MUST either be NULL or provided by the application.
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or by API calls of libburn: burn_fd_source_new() , burn_file_source_new().
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Those calls allow to use any file object as data source. Consider to feed
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your data stream asynchronously into a file descriptor and to let libburn
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handle the rest.
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If you need to implement an own passive data producer by this interface,
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then beware: it can do anything and it can spoil everything.
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If implemented by the application then the functions (*read), (*get_size),
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(*set_size), (*free_data) MUST be implemented and attached to the object
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at creation time.
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Function (*read_sub) is allowed to be NULL (or MUST be implemented).
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burn_source.refcount MUST be handled properly: If not exactly as many
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references are freed as have been obtained, then either memory leaks or
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corrupted memory are the consequence.
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All objects which are referred to by *data must be kept existent until
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(*free_data) is called via burn_source_free() by the last referer.
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With libburn provided burn_source objects the following rule applies:
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Call burn_source_free() exactly once for every source obtained from
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libburn API. You MUST NOT otherwise manipulate its refcount.
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The following component description applies to application implemented
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burn_source objects only. You need not to know it for API provided ones.
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*/
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struct burn_source {
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/** Reference count for the data source. MUST be 1 when a new source
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is created. Increment it to take more references for yourself. Use
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burn_source_free() to destroy your references to it. */
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is created and thus the first reference is handed out. Increment
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it to take more references for yourself. Use burn_source_free()
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to destroy your references to it. */
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int refcount;
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/** Read data from the source. Semantics like with read(2), but MUST
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either deliver the full buffer as defined by size or MUST deliver
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EOF (return -1) at the following call.
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EOF (return 0) or failure (return -1) at this call or at the
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next following call. I.e. the only incomplete buffer may be the
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last one from that source.
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libburn will read a single sector by each call to (*read).
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The size of a sector depends on BURN_MODE_*. The known range is
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2048 to 2352.
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*/
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int (*read)(struct burn_source *, unsigned char *buffer, int size);
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/** Read subchannel data from the source (NULL if lib generated)
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WARNING: This is an obscure feature with CD raw write modes.
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Unless you checked the libburn code for correctness in that aspect
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@ -350,12 +377,14 @@ struct burn_source {
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*/
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int (*read_sub)(struct burn_source *, unsigned char *buffer, int size);
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/** Get the size of the source's data. Return 0 means unpredictable
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size. If application provided (*get_size) allows return 0, then
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the application MUST provide a fully functional (*set_size).
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*/
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off_t (*get_size)(struct burn_source *);
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/** Program the reply of (*get_size) to a fixed value. It is advised
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to implement this by a attribute off_t fixed_size; in *data .
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The read() function does not have to take into respect this fake
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@ -370,21 +399,24 @@ struct burn_source {
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*/
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int (*set_size)(struct burn_source *source, off_t size);
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/** Clean up the source specific data. This function will be called
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once by burn_source_free() when the last referer disposes the
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source.
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*/
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void (*free_data)(struct burn_source *);
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/** Next source, for when a source runs dry and padding is disabled
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WARNING: This is an obscure feature. Set to NULL at creation and
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from then on leave untouched and uninterpreted.
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*/
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struct burn_source *next;
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/** Source specific data. Here the various source classes express their
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specific properties and the instance objects store their individual
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management data. E.g. a struct like this:
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management data. E.g. data may point to a struct like this:
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struct app_burn_source
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{
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struct my_app *app_handle;
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@ -393,6 +425,7 @@ struct burn_source {
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};
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*/
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void *data;
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};
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